[ Home | Library | Contents ]


[ Prev | Next ]



by Hector D. Byrd

NOTE WELL: These products are still under development. This is a preview: everything mentioned here is subject to change without notice, because the product is a work in progress. Please don't ask us when it will be released -- that'll give us more time to finish the product and get it to you all that much sooner. We'll let you know just as soon as it is released, we promise. The best way to stay informed of product releases is to sign up for our announce_list mailing list, or check our web site periodically.


Hector D. Byrd here with the latest edition of Sneak Snapz!

Hey, all! I know you wanted to look at some pictures of Pop-Pop and Deimos Rising, but Dave is threatening to cut off my supply of parrot yummies if I give them to you. So, instead, I have decided to take some pictures of some other things in development:

a neat dialog
You can select sprites in this dialog.

That's right, but why would I be showing you something that lets you select sprites? Could it be because we're working on an Ares editor, which will let you customize the game?

Actually, to be fair, it's Nathan Lamont that is working on this editor. Gotta give credit where credit is due. Anyway, once Nathan is done, it looks like there may be a way to expand Ares.

a neat dialog
You can import sprites in this dialog.

Ah, and now for something that many of you have been waiting for:

a neat dialog
Yes, believe it. that is Apeiron.

What's this? Apeiron with InputSprocket? Apeiron for USB Macintoshes? Say it ain't so!

That's right, we're putting Ben to work here. I think I've said too much! Back to my cage I go!

By the way, many thanks to those of you who wished me a happy barthday last week. It makes me happy to know that you all care.

Buuuuurp.


[ Prev | Home | Library | Contents | Next ]

Copyright ©1995-2000 by Ambrosia Software, Inc. - All rights reserved