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by David Dunham
Ambrosia's greatest game ever, Ferazel's Wand was just
released. There were a few problems with the initial release of the demo, so
updates were necessary.
Here's a list of fixes from the 1.0.2 update:
- Fixed the vertical controls in InputSprocket, which were swapped in the
dialog. You will need to delete your InputSprocket preferences to notice the
change.
- Fixed a bug where Armadillopines would sometimes disappear when loading a
saved game.
- Fixed the message that appears when you select a Red Xichron.
- Fixed a case where an insect would appear with a "Sprite face out of range"
message.
- Fixed misplaced tiles in Flash Freeze.
And these problems were fixed with the 1.0.1 update:
- Fixed a bug that would cause a "The current node could not be found"
error dialog box to appear, and the demo to quit if you beat a level after
restoring it from a saved game.
- Fixed a bug on the Obfuscation & Edification level (demo level 3), which
involved a sign on a grave leading to an infinite loop.
So, if you are experiencing any of these problems with the demo, then download
the update.
If you're experiencing any other problems with the 1.0.2 version of the
Ferazel demo, please contact me at help@AmbrosiaSW.com
The Barrack update announced in the last Eek A Bug introduced a bug related to
Sound Manager.
When a player started the game without Sound Manager enabled,
they got an error message saying, "The application Barrack could not be launched,
because SoundLib could not be found."
Installing Sound Manager, or updating to a newer version
will take care of the problem.
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